Renault 8 WIP

Work In Progress / 17 October 2019

It's been a long time since I was working in two projects simultaneously, but this time I've got a good reason. This is a work in progress picture from a new car model based on the popular Renault 8.

Petrol station environment

Work In Progress / 07 October 2019

I started a new environment project, this old-style inspired petrol station with some surrounding elements. There's still some nature elements missing, but modeling process is about to get finished.

Shading Pegaso truck model

Work In Progress / 24 June 2019

Quick WIP shot showing almost finished shading/texturing stage of Pegaso truck project #b3d

Pegaso 1065 truck WIP

Work In Progress / 16 April 2019


Already finished modeling of the Pegaso 1065 truck, one of the projects I'm currently working on

Land-Rover Santana 88 work in progress

Work In Progress / 15 March 2019


I just finished the modeling of a late 70s Land-Rover Santana 88 for the police force. I already started the texturing and shading process, and it's likely that I'll release the final result next week

Spanish retro tavern, almost finished modeling

Work In Progress / 12 February 2019

Exploring the Spanish retro tavern project with #b3d. Up to the moment, most of the modeling work is done, so I set basic colours to study the preview result before moving to the next step: texturing and shading.

Retro Spanish bar, work in progress

Work In Progress / 28 January 2019

  

Work in progress images from my retro Spanish bar project.

Hilarious mistakes

Work In Progress / 21 January 2019



I forgot to disable Mask modifier before rendering, but it was so hilarious that I had to share it here. This image is the result of a mistake, but sometimes mistakes are worthy of being shown, aren't they?

I love UV unwrapping

Work In Progress / 05 December 2018


  Call me weird, but as time goes by, I ended up finding UV unwrapping oddly satisfying and relaxing. It's a laborious but at the same time rewarding process.

Creating a procedural heat distortion shader

Work In Progress / 27 November 2018

I spent this afternoon playing around with a procedural and animatable heat distortion shader using Eevee and Blender. This means the vehicle I'm working on is about to being finished!